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1. Dropship doors - in Feedback/Requests [original thread]
Operate dropship doors via the Doors button for aircraft controls. if Doors are open: passengers can shoot out of dropship.
dropship movement effects aim of passengers. Up pushes scope aim down. Left pushes scope aim right, ect.
passen...
- by Goliath Raven - at 2012.10.06 01:09:00
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2. can we get a free for all game mode? - in Feedback/Requests [original thread]
Parson Atreides wrote: Imagine if MCCs could be destroyed before even making their way to the planet and any Dust mercs would be sht out of luck--it would be stupid. Considering war barges are going to be flying mercs and their corps between...
- by Goliath Raven - at 2012.09.22 16:50:00
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3. Kick them out! - in Feedback/Requests [original thread]
Billi Gene wrote: pro tip: don't summon vehicles near other players that you don't want to jump into them. Not always easy, but if your squad is on cans then shouldnt be too hard to set a meeting point. K.I.S.S. "keep it simple, stupid" or t...
- by Goliath Raven - at 2012.09.06 16:45:00
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4. Kick them out! - in Feedback/Requests [original thread]
I'v been thinking and here is my suggestion for a solution. Each fitting should be paired with a default reserved seating map.
This can be accessed in merc quarters through neocom.
Shows a larger version of the seating arrangement for...
- by Goliath Raven - at 2012.09.05 19:19:00
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5. Kick them out! - in Feedback/Requests [original thread]
Of your vehicle that is. Haha gotcha, thought this was another STB thread? Anyway, every once in a while when I bring in a tank or a drop-ship or even a lav for my squad, some random blue dot hops on the turret or in a seat that was supposed to be...
- by Goliath Raven - at 2012.09.05 18:05:00
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6. PROBLEMS WITH TANK ! - in Feedback/Requests [original thread]
Revelations 514 wrote: I don't think tanks need much of a nerf, and I am not a tank driver. However, some items do need balance. 1. Make sheild tanks a bit slower. As it is, you cannot finish them off as they move about as fast as an LAV. They...
- by Goliath Raven - at 2012.09.04 18:04:00
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7. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
KB/M WASD - duh as is / Also select spawn point. Arrow Keys/Num Pad - Right control stick movements, so we can actually select a spawn point and use vehicle modules with KB/M. 5 on numpad = R3 on control stick. 12345 - hotkeys for weapons/equip...
- by Goliath Raven - at 2012.09.04 17:26:00
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8. PROBLEMS WITH TANK ! - in Feedback/Requests [original thread]
They already said how they plan on bumping up AV to probable OP status and bringing the nerf hammer down on tank, you guys can calm down now. Hopefully if they do nerf tanks to unusable status, I'll see some of you guys speaking out on our behalf ...
- by Goliath Raven - at 2012.09.04 17:14:00
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9. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
Billi Gene wrote: tanks may be tanks, and well i am happy for them to be so!! I just want the sniper rifle with the special armor piercing rounds that go thru tank hulls and bounce around inside, killing the driver and gunners to be fixed. d...
- by Goliath Raven - at 2012.09.03 22:14:00
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10. NERF AVs - in Feedback/Requests [original thread]
Has to be a troll. I just finished outfitting my gunnlogi and i cry for av people. Sorry guys but im not going back to the equivalent of noob because ccp brought down the nerf hammer. I wouldn't expect you to do so if ccp nerfs tanks. hope things ...
- by Goliath Raven - at 2012.09.02 21:54:00
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11. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
Chao Wolf wrote: As a dedicated heavy who has primarily speced into forge guns I feel completely useless now. The forge barely scratches HAVs. The only way to even have a chance is to use breach forge guns and they are suppose to be extremely e...
- by Goliath Raven - at 2012.09.02 17:08:00
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12. So, small turrets. - in Feedback/Requests [original thread]
Blasters are a joke, I'v watched my gunners with a 20GJ Neutron blaster unload on a single infantry and fail to kill them. They seem to do less dps than a militia assault rifle. Railguns are also very very poor. I stick with accelerated or cycled ...
- by Goliath Raven - at 2012.09.02 04:36:00
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13. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
HAV/Dropship pilot here. I will say this, one squad of dedicated AV protos should be able to take on a sagaris and at least make it run like kittens. Personally I feel that as a tank pilot, my 2 mill isk tank should not be able to be taken down by...
- by Goliath Raven - at 2012.09.01 22:24:00
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14. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Only thing that seemed different about these matches to me was that everyone brought in their "A" game. It was not your average, one side brings in a tank and wins match. Tank battles erupted around every capture point and tanks were poping like c...
- by Goliath Raven - at 2012.09.01 21:19:00
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15. Need a better score system for drivers - in Feedback/Requests [original thread]
I would vote for just showing results by squad instead of individual. That way you both would be on top together for your combined efforts! EDIT: Also, Mobile CRU should give team spawn bonus like drop uplink.
- by Goliath Raven - at 2012.08.30 14:08:00
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16. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Have the developers pick a CCP Favorite Classic game, recreate part of that games world in dust. Only shows up in random ambush instant battles on April 1st. Who would'nt like to see a Gunnlogi accompanied by drop suits tromping over Hyrule field...
- by Goliath Raven - at 2012.08.28 19:53:00
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17. Greater control customization please! - in Feedback/Requests [original thread]
Would like to see more options for customizing controls then preset configurations. Personally Id like to see full keyboard/game pad mapping for the game (Have a nostromo and its useless in the game currently as it does not have access to ctrl key...
- by Goliath Raven - at 2012.08.28 15:39:00
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18. [Feedback] Swarms vs Dropships - in Feedback/Requests [original thread]
Really? I think its the other way around. I can lock on and take down any dropship I have a clear view of in at most two volleys. That's one swarm launcher, might have to reload once. And the swarm launchers amazing ability to lock on from all the...
- by Goliath Raven - at 2012.08.26 02:11:00
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